Call of Duty
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tengo problemas al hacer partir el call of duty

me da el sig. error y no se como solucionarlo


COD MP 1.1 build win-x86 Oct 8 2003

—– FS_Startup —–

Current language: english

Current search path:

C:\ARCHIV~1\CALLOF~1\main\pak6.pk3 (3 files)

C:\ARCHIV~1\CALLOF~1\main\pak5.pk3 (4858 files)

C:\ARCHIV~1\CALLOF~1\main\pak4.pk3 (1668 files)

C:\ARCHIV~1\CALLOF~1\main\pak3.pk3 (1992 files)

C:\ARCHIV~1\CALLOF~1\main\pak2.pk3 (694 files)

C:\ARCHIV~1\CALLOF~1\main\pak1.pk3 (2642 files)

C:\ARCHIV~1\CALLOF~1\main\pak0.pk3 (12828 files)

C:\ARCHIV~1\CALLOF~1/main


File Handles:

———————-

29683 files in pk3 files

execing default_mp.cfg

couldn’t exec language.cfg

couldn’t exec config_mp.cfg

couldn’t exec autoexec_mp.cfg

========= autoconfigure

configure_mp.csv: using configuration 800 cpu MHz 128 sys MB 32 vid MB

execing configure_mp.cfg

cl_language will be changed upon restarting.

fs_basepath is write protected.

fs_homepath is write protected.

WARNING: No language string information available for english

Hunk_Clear: reset the hunk ok

…detecting CPU, found AMD w/ 3DNow!

Measured CPU speed is 1.06 GHz

System memory is 128 MB (capped at 1 GB)

Video card memory is 32 MB

Streaming SIMD Extensions (SSE) supported


Winsock Initialized

Opening IP socket: localhost:28960

Hostname: snake

IP: 192.168.0.1

IP: 200.42.176.166

—– Client Initialization —–

Resolving codmotd.activision.com

Couldn’t resolve address

—– Initializing Renderer —-

——————————-

—– Client Initialization Complete —–

—– R_Init —–

Initializing OpenGL subsystem

…initializing QGL

…calling LoadLibrary( ‘C:\WINDOWS\System32\opengl32.dll’ ): succeeded

…setting mode 3: 640 480 FS

…using colorbits of 32

…calling CDS: ok

…registered window class

…created window@0,0 (640x480)

Initializing OpenGL driver

…getting DC: succeeded

…GLW_ChoosePFD( 32, 24, 8 )

…53 PFDs found

…hardware acceleration found

…PIXELFORMAT 9 selected

…creating GL context: succeeded

…making context current: succeeded

Initializing OpenGL extensions


GL_VENDOR: NVIDIA Corporation

GL_RENDERER: RIVA TNT2/AGP/SSE/3DNOW!

GL_VERSION: 1.5.2

GL_EXTENSIONS: GL_ARB_imaging GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_texture_env_add GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_window_pos GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_SGIS_multitexture GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control

—– CL_Shutdown —–

RE_Shutdown( 1 )

Shutting down OpenGL subsystem

…wglMakeCurrent( NULL, NULL ): success

…deleting GL context: success

…releasing DC: success

…destroying window

…resetting display

…shutting down QGL

…unloading OpenGL DLL

———————–

Hunk_Clear: reset the hunk ok

Tu tarjeta de vídeo no cumple uno o más de los requisitos necesarios para ejecutar Call of Duty.

t&l tiene tu tarjeta?

creo q no , y si es asi es por eso.

dios la TNT no soporta t&l… me parece que ahora con mas motivo que nunca dbees cambiar de grafica

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